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This function inserts an OLE (Object Linking & Embedding) object in the editor screen. An OLE object is a document created by another program. If you double-click on the object in the Help+Manual editor the document will be opened with its associated program so that you can edit it.

Depending on how you create them, OLE objects are either embedded in your topic file or inserted as links. We recommend using the link method, this generates fewer overheads and allows you to edit the files without opening Help+Manual.

Important: OLE objects are only linked in the Help+Manual editor. In your published output they are just bitmap graphics. This is necessary because the documentation formats do not support live OLE objects.

The Insert OLE Object dialog:

DLG_Insert_OLE

When you publish your output OLE objects are converted to bitmap graphics. They are not exported to your published files as active links – this is impossible in the Help+Manual's output formats. This means that you cannot use all types of OLE objects supported by your Windows installation. For example, you can't insert movies as OLE objects because they would be converted to static bitmap images.

Create from File mode dialog options:

Create from File:

Insert an existing file as an OLE object.

Create New:

Open an OLE-enabled program to create a new OLE object. See below.

File:

Click on Browse to select the file to insert. This file does not have to be in your project folder.

Link:

Inserts a link to the file instead of embedding it in your project. Recommended – this reduces system overheads and makes it possible to edit the linked file without opening Help+Manual.

If you deselect this option a copy of the file will be embedded in your project and you can only edit it by double-clicking on it in the Help+Manual editor.

Display as icon:

Displays an icon to represent the object in the editor instead of the contents of the OLE object file.

Create New mode dialog options:

Create New:

Opens the associated program to create an OLE object and embed it in your project file. This method is not recommended. It creates considerable system overheads and you cannot edit the object as an external file. Create from File (see above) in Link mode is always preferable.

Create from File:

Switches to Create from File mode. See above.

Object Type:

Select the program with which you wish to create the document for the OLE link. Only use programs that generate documents that can be converted to a single bitmap graphic, such as Word or Excel.

Display as icon:

Displays an icon to represent the object in the editor instead of the contents of the OLE object file.

See also:

Using OLE Objects

About using OLE objects